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Curse of Anubis →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed. | |||||
password:66742250 | |||||
Average Rating Score | 7.2(18) |
- Card Info
- Card Reviews (18 rating scores)
- Decks with Curse of Anubis (29 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Curse of Anubis" card reviews and rating scores
7.2(18) |
|
11% | (2) | ||
77% | (14) | ||
11% | (2) | ||
0% | (0) | ||
0% | (0) |
カディーン
2022/04/04 16:16
2022/04/04 16:16
A versatile card with only one effect.
If activated during the opponent's battle phase, damage from battle can be suppressed except for some of his special decks. At that time, normal monsters were still used as attackers, so their reliability was low, but now they only have to be wary of tokens, so he can demonstrate his DEF sufficiently.
And the important thing is the effect of reducing defense to 0. By activating it on your turn, you can help remove powerful blows. At that time, even if the attack reaction Trap was active and used aggressively, it could have been counter-attacked, but even Mirafo is an endangered species, so there is no need to worry about that. Since it does not target or destroy, it is recognized as an added value over time due to its resistance and ability to slip through counters. It's a free chain, so you can't miss the fact that it's strong against removal.
The only disappointing thing is that it cannot be activated during the damage step even though it is an effect that changes attack and defense. I somehow understand that it's not a behavior that was supposed to be activated in a bad way, but it's like a remnant of the ancient Konmai language when the formula is written in the Q&A.
If activated during the opponent's battle phase, damage from battle can be suppressed except for some of his special decks. At that time, normal monsters were still used as attackers, so their reliability was low, but now they only have to be wary of tokens, so he can demonstrate his DEF sufficiently.
And the important thing is the effect of reducing defense to 0. By activating it on your turn, you can help remove powerful blows. At that time, even if the attack reaction Trap was active and used aggressively, it could have been counter-attacked, but even Mirafo is an endangered species, so there is no need to worry about that. Since it does not target or destroy, it is recognized as an added value over time due to its resistance and ability to slip through counters. It's a free chain, so you can't miss the fact that it's strong against removal.
The only disappointing thing is that it cannot be activated during the damage step even though it is an effect that changes attack and defense. I somehow understand that it's not a behavior that was supposed to be activated in a bad way, but it's like a remnant of the ancient Konmai language when the formula is written in the Q&A.
みめっと
2022/04/04 15:37
2022/04/04 15:37
Following "Judgment of Anubis" that also appeared in the original, Normal Trap with the naming convention of XX of Anubis.
Friche Trap, who boasts of his skills and is confident in his defensive toughness, can neutralize all Effect Monsters other than Link Monsters in battle for the turn it is activated.
Monster effects cannot be erased, but as long as you can prepare a monster that will act as a hitter after activation, it is also a valuable card that can defeat strong enemies with both effect destruction resistance and target resistance.
It can be said that it has a certain level of performance as a flip/interference card without any activation conditions or costs.
Friche Trap, who boasts of his skills and is confident in his defensive toughness, can neutralize all Effect Monsters other than Link Monsters in battle for the turn it is activated.
Monster effects cannot be erased, but as long as you can prepare a monster that will act as a hitter after activation, it is also a valuable card that can defeat strong enemies with both effect destruction resistance and target resistance.
It can be said that it has a certain level of performance as a flip/interference card without any activation conditions or costs.
ねこーら
2021/10/11 0:08
2021/10/11 0:08
Comprehensive evaluation: It can be used for defense even by itself, and can be used for attack if combined with penetrating ability.
Although it doesn't work against Link Monsters, he can block the opponent's attacks by putting it in Defense Position, and if it's his turn, he can hit the monster in Defense Position with pierce, and you can expect a lot of damage.
It works on your own monsters, but if it's your turn, you can use it as a material.
Although it doesn't work against Link Monsters, he can block the opponent's attacks by putting it in Defense Position, and if it's his turn, he can hit the monster in Defense Position with pierce, and you can expect a lot of damage.
It works on your own monsters, but if it's your turn, you can use it as a material.
シエスタ
2018/05/22 16:12
2018/05/22 16:12
It is a Friche, and it can set all monsters to defense and reduce their defense power to 0, and it is compatible with penetrating people, especially if you pass Chaos MAX's attack, you can end the game. Usability is good because it can be used as a defense card normally.
However, I would like to note that it affects me as well and only works on Effect Monsters. Also, due to the appearance of Link, which doesn't even serve as a defense, not only this card, but the battle position change system has become severe.
If you want to increase the success rate of combos, I would like to use Kaiju etc. together so that I can prepare monsters from myself.
However, I would like to note that it affects me as well and only works on Effect Monsters. Also, due to the appearance of Link, which doesn't even serve as a defense, not only this card, but the battle position change system has become severe.
If you want to increase the success rate of combos, I would like to use Kaiju etc. together so that I can prepare monsters from myself.
アルバ
2018/03/10 9:56
2018/03/10 9:56
Overall Defense Position + Defense Force 0 and numerical combat can be almost ineffective.
If you use it together with Penetration, it becomes a combo and if you combine it with Chaos MAX, you can aim for one kill.
It can be used to stop attacks without being conscious of combos, so it's completely resistant to damage, but it's a pain that it's completely powerless against the Link Monster that's being pushed right now.
It can't be helped, though.
If you use it together with Penetration, it becomes a combo and if you combine it with Chaos MAX, you can aim for one kill.
It can be used to stop attacks without being conscious of combos, so it's completely resistant to damage, but it's a pain that it's completely powerless against the Link Monster that's being pushed right now.
It can't be helped, though.
なす
2017/10/16 16:35
2017/10/16 16:35
A Trap that sets the Effect Monster on the front side to Defense Position and sets the defense power to 0.
It is possible to combo such as 1 kill with Chaos MAX and removal with "Dream Clown" and "Blade Rabbit".
It is possible to combo such as 1 kill with Chaos MAX and removal with "Dream Clown" and "Blade Rabbit".
ミシガン州知事
2016/10/30 15:48
2016/10/30 15:48
Although his own Effect Monster is also involved, forcibly his Defense Position and 0 defensive power are powerful itself.
It goes without saying that he is compatible with Penetration, especially when he attacks with Blue-Eyed, Chaos, MAX, and Dragon, and one kill is established.
Vanilla monsters are not affected, so he has many monsters without effects, so it's easy to deal with Metalfoes, and after using this card, it's good to use Orihulk, which gives you double penetration.
It goes without saying that he is compatible with Penetration, especially when he attacks with Blue-Eyed, Chaos, MAX, and Dragon, and one kill is established.
Vanilla monsters are not affected, so he has many monsters without effects, so it's easy to deal with Metalfoes, and after using this card, it's good to use Orihulk, which gives you double penetration.
満月
2016/10/30 14:49
2016/10/30 14:49
Want to know how to win?
Just use 《Curse of Anubis》and hit with Chaos MAX!
Then the opponent's LP becomes 0.
hey? Easy, right?
Just use 《Curse of Anubis》and hit with Chaos MAX!
Then the opponent's LP becomes 0.
hey? Easy, right?
かのん
2015/05/20 8:05
2015/05/20 8:05
Although there are multiple battle position change cards, this is
It's a card that shines in the penetration monster deck because it reduces the defense to 0!
It's a card that shines in the penetration monster deck because it reduces the defense to 0!
たたた
2014/02/11 15:41
2014/02/11 15:41
I think it's a card that summons Malicious Edge after reducing its defense to 0 and punches it.
Since it's a Friche, it can also be used to stop attacks.
A piece that is surprisingly versatile when you use it
Since it's a Friche, it can also be used to stop attacks.
A piece that is surprisingly versatile when you use it
サンダー・ボルト
2013/04/18 0:52
2013/04/18 0:52
A card that can be used plainly. However, unlike "Do not enter", it is a troublesome drawback that it does not work on Normal Monsters. Conversely, if we use Normal Monsters, they will have the additional effect of reducing defense to 0, which will help us in battle. Even with Effect Monsters, you can attack without problems if you summon this card after activating it, so it works well with piercing effects.
ファイア野郎
2013/01/29 21:40
2013/01/29 21:40
A card that makes an Effect Monster a Defense Position.
In the current situation where there are many brutal Effect Monsters, being able to stop attacks is a strong point.
That said, 《Threatening Roar》and 《Thunder of Ruler》are enough to stop attacks, so I want to use them to defeat Effect Monsters that have 0 DEF.
At that time, you need to be careful that it affects you as well.
In the current situation where there are many brutal Effect Monsters, being able to stop attacks is a strong point.
That said, 《Threatening Roar》and 《Thunder of Ruler》are enough to stop attacks, so I want to use them to defeat Effect Monsters that have 0 DEF.
At that time, you need to be careful that it affects you as well.
スクラップトリトドン
2011/04/02 7:07
2011/04/02 7:07
Modern environments often use monsters a lot, so it's nice to be able to stop them.
It's nice to be able to stop an attack with a free chain, but it's not like it's binding on Effect Monsters that much...
Conversely, it is possible to use it in his Deck that uses Effect Monsters...
It's nice to be able to stop an attack with a free chain, but it's not like it's binding on Effect Monsters that much...
Conversely, it is possible to use it in his Deck that uses Effect Monsters...
とき
2011/02/24 16:33
2011/02/24 16:33
For the time being, it is worth enough just to say that it is a free chain that can withstand the opponent's attack.
Compared to Reconciliation and Roar, it's tough to say that the cards that come out later are powerless,
It is also great to be able to assist in battle destruction by using summons after hitting on your turn.
One of the excellent free chains that can't be said to be a Rotor yet, and has sufficient specs to use.
Compared to Reconciliation and Roar, it's tough to say that the cards that come out later are powerless,
It is also great to be able to assist in battle destruction by using summons after hitting on your turn.
One of the excellent free chains that can't be said to be a Rotor yet, and has sufficient specs to use.
NEOS
2010/10/21 19:49
2010/10/21 19:49
His own monsters are also involved, but the true demonstration is to utilize his Normal Monsters.
Defense 0 should be done by penetrating.
If you summon Chimeratech Over and use the piercing effect, it will overkill!
Defense 0 should be done by penetrating.
If you summon Chimeratech Over and use the piercing effect, it will overkill!
SOUL
2010/08/13 13:02
2010/08/13 13:02
Combining it with Penetration will make it stronger.
It can also be used for defense in case of emergency, so it is versatile.
However, just like Justi-Break, he gets a headache when he encounters a Normal Monster.
It can also be used for defense in case of emergency, so it is versatile.
However, just like Justi-Break, he gets a headache when he encounters a Normal Monster.
Decks with "Curse of Anubis"
* is adopted as a key card.
● 2016-01-31 End of the Heaven
● 2018-03-16 The Brave Yoshihiko and Apopis' God Ennou
● 2015-04-23 Dragon Knight Gaia
● 2016-01-10 Under development
● 2016-06-03 Life Scraper Dinomist
● 2018-07-14 2004 Bakula
● 2014-09-29 Clown (Dream Clown) Phobia
● 2016-03-09 Inevitably frustrating! ? electronic light worm
● 2013-12-07 Stumbling Enginel
● 2013-09-30 Legacy Warriors Deck
● 2017-08-03 "Neta Deck" Crazy Panda
● 2013-08-15 Malicious Beat
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXPERT EDITION Volume.2 | EE2-JP218 | 2005-03-17 | Super |
Structure Deck "Power of the Dragon" | SD1-JP028 | 2004-12-09 | Normal |
Legacy of the Pharaohs | 309-050 | 2004-04-26 | Super |
DUEL ROYALE Deck Set EX ROUND2 | DR02-JPA27 | 2022-04-29 | Normal |
Ranking and View Num
Rating Score Rank | 5,404 / 13,171 Cards |
---|---|
View Num | 27,907 |
Others
Japanese card name | アヌビスの呪い |
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